Beastiarium — plunge into the mysterious world full of secrets and monsters, its atmosphere will keep you in suspense throughout the story. The action takes place in underground Petersburg in the beginning of 20th century, one hundred years later since the monsters invaded the planet.
50 Games Like Beastiarium for Mac OS - page 2
Night in the Woods, Reliefs, and The Initiate 2: The First Interviews are our top selection to play today.
The latest addition in this selection are HORROR MAZE - Sci-Fi Edition released the 12 October 2018 and ranked #42, Terror for Two released the 10 October 2018 and ranked #37, Reliefs released the 7 September 2018 and ranked #2.
50 Games like Beastiarium for Mac OS, daily generated comparing over 40 000 video games across all platforms.
This suggestion collection includes first-person horror games. The order in this selection is not absolute, but the best games tends to be up in the list.
All Juliette ever wanted was to go back home. With the help of her ghost recording equipment she makes her way through flooded landscapes, buried houses and abandoned apartments. This is calm psychological horror with emphasis on atmosphere.
BioShock is a shooter unlike any other, loaded with unique weapons and tactics. Complete with an arsenal of revolvers, shotguns, and grenade launchers, players will be forced to genetically modify their DNA to become an even deadlier weapon.
Dima Rescues Ira is an hidden object game along with mini-games intended for all, young and seniors.
Welcome in Bad Dream: Coma. A point&click game where unique minimalistic art style creates an unforgettable and atmospheric experience. Travel through the surreal and disturbing dreamland where everything depends on your actions. You can't die but you can suffer greatly...
Can you find the answers lost deep within your memory.
Caffeine is a quirky first person adventure game with environmental puzzles and a dab of psychological horror. Set in the near future, the entire population of Earth is vigorously addicted to coffee. You awaken aboard one of these caffeine mining stations alone.
Reflection of Mine is a dark puzzle video game about the dissociative identity disorder. The entire game takes place in the broken mind of Lilly Witchgan and the goal is to discover who is real – Lilly herself or one of her many personalities. The plot will tell us about her many minds and how are they fighting each other.
Nampung found herself in a strange place. What is really happening?...
CortexGear:AngryDroids is a clasic 3d Sci-Fi shooting sidescroller where quick tactics and skills need to be in harmony the beat the game. A run-and-gun shooter with both mouse and keyboard controls at the same time. An adventure game with a emotional story and epic game-play.
『Discouraged Workers TEEN』 is an indie kinetic novel created by YGGDRASIL STUDIO. This is the fifth in the Project DW series, a satirical story based on the popular Korean soap operas-styled plot. It compares Ga-yeon’s bleak everyday life to the dark side of youth.
Rescue Lucy, is a game with mysterious atmosphere which immerses you in this amazing adventure.
Terror for Two is a hardcore, survival horror experience with a twist. Your younger brother, Elijah, is in a situation equally as terrifying as yours. You must guide him to salvation while saving your own skin! Can you text your way to victory, solving puzzles and discovering Easter eggs?
AntVentor is the first short chapter of the AntTrilogy series about an ant and his unusual adventures in a realistic macroworld. He lived a simple life, until you showed up, broke his mechanism and ruined his plans.
With BADLAND: Game of the Year Edition, experience the multi-award-winning action adventure like never before - redesigned for Steam.
But youre not alone; you lead a swarm of water-beings through fierce battles for freedom across four different worlds and twenty-six choreographed levels. Its an atmospheric action adventure that takes you deep into underwater caverns.
”I've been here before..." Jean-Jacques Gordot woke up to find himself trapped in a red room. A door that won't open, a hanging light bulb, scattered wine bottles. And for some reason, this room gives him a feeling of deja vu...
Arcade gameplay with modern sci-fi design. This sci-fi horror game is an homage one of our favorite arcade games. Collect all the dots without getting caught by the 4 horrifying space monsters to beat the high score.
Taking place in a single mansion in Candlewood, northeast USA, in the early 20th Century, House of Caravan is a sinister adventure filled with dark secrets and vexing puzzles.
Imagine a world where death is no longer final, where precious memories are saved to enjoy forever, where your soul is immortal, welcome to the Soul Cloud. Upload your soul to our dedicated servers and relax knowing that a part of you will live on for eternity.
MORE STORY THAN GORY! A HYBRID OF ALTERNATIVE HORROR AND CREEPYPASTA...Welcome to the Halloween Edition v1.03! Take a deep breath, dim the lights, put on your headphones...Non-linear first-person gameplay lets you explore Grimhaven Orphanage and discover the characters who once lived there – voiced by Dan Bull, Chuck Huber and Raychul...
Montague's Mount is disturbing psychological thriller set in the bleakness of an abandoned Irish island, featuring exploration and challenging puzzle solving. This game is part one of a two part story, some questions are left unanswered and open to interpretation.
Anna is a 2012 puzzle video game for Microsoft Windows, OS X and Linux. Narratively a psychological horror set in an abandoned sawmill nestled high in the Italian mountains, Anna challenges the player to uncover horrific clues and use them to solve puzzles related to the player character's dark past. The player's behavior does determine the mental health of the main character and change locations and unveil new secrets leading to different endings. On 13 April 2013, the Extended Edition was released which added new environments, puzzles, user interface, music, improved graphics, and a new character. PLOT: The storyline of Anna concerns an amnesiac man who dreams of a sawmill in the mountains near his town. He decides to go there to find out its connection to his missing memories and a woman named "Anna" who seems to be calling out for him, and enters the house by solving puzzles in the garden. He becomes aware that the house is haunted after seeing several strange phenomena. As the protagonist explores, he begins to hear voices belonging to himself and the eponymous Anna, among others. Through these voices and texts found throughout the sawmill, he discovers that he has had an obsessive history with an ancient deity named Anna that he had since forgotten. However, the plot is ambiguous from this point; one interpretation holds that in times of yore, Anna would lure men into worship, causing them to murder those close to them or starve themselves at the feet of her statue, and after she seduced the protagonist, he murdered his own wife and children for threatening his relationship with Anna. The other interpretation paints the protagonist as the villain, meeting a human avatar of Anna in the forest and falling in love with her. However, after she left because of his obsession with her and abusive personality, he sacrificed children to summon her again. The game has three main endings; in an inversion of the norm, the more effort that is put into achieving an ending, the less optimistic the conclusion will be. In the first scenario, the protagonist concludes that Anna was burnt as a witch centuries ago and leaves the house, vowing never to return. In the second ending, the protagonist reminisces about Anna, realizes that he cannot live without her, and opens himself up to possession by her, joining the multitude of mannequins that are found throughout the house. In the third ending, the protagonist remembers killing his real wife after she defiled Anna's statue, and finds the statue, along with dolls of his children, in a small chamber. As the tunnel to the chamber caves in, he realizes that he will stay in the chamber forever, but he does not care because he has "Anna" with him. The plot is ambiguous due to the uncertainty of the protagonist as to whether or not the sawmill is real or merely a dream, as well as the strange phenomena that occur throughout the story and the vague and unconnected nature of the voices. DEVELOPMENT: Dreampainters, the development studio, based the story on legends from the Val D'Ayas region of Italy, particularly one about a sawmill where a lumberjack killed his family. They claimed that the game's focus was on mystery-solving and exploration, with the player being able to discover the plot at their own pace. One of Anna's particularly infamous features, the ability to pick up any object (no matter if it will be used later on in the game), was apparently based on the developers' hatred for adventure games and cartoons where the important objects were made more obvious to the viewer. Anna would reportedly have a feature whereby the game would interpret the player's actions to try and scare them; for example, if a player focused on a particular object for too long, that object would appear more often. However, no such feature appeared in the game. Dreampainters also claimed that the extent of the protagonist's descent into madness would determine the ending, but the ending was actually determined by when the player decided to leave the sawmill. RECEPTION: Anna received mixed reviews from critics. The graphics, story and sound were praised, but it was criticized for the obscurity of its narrative, complexity of its interface, and difficulty of its puzzles. The horror elements were both praised and criticized by different reviews; IGN said that the lack of death removed any sense of threat, while Zero Punctuation praised the horror but claimed the immersion was broken by the necessity of a walkthrough. It received a score of 49.13% on GameRankings and 55/100 on Metacritic.
Affliction is a survival horror shooter designed to engage players with a thrilling storyline, surreal environments, merciless foes, a chilling atmosphere, and an unforgettable gameplay experience. Players must explore, scavenge, and fight in order to survive and live to tell the tale.
One night The Grandfather went to give his wife a good night kiss, she ignored him as usual, this broke his heart every night. He went to sleep in his own bed, full of misery as usual, but this night would turn out to be different than the others.
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