4PM is a short, narrative driven game, made by one person as an attempt to tell a real, thriller story in the form of an interactive experience. It has high production values and a cinematic style. It is, with your support, a first in a series of smaller, narrative driven experiences, that spare no expense on audio-visual style.
50 Games Like 4PM
Before Your Eyes, What Remains of Edith Finch, and Firewatch are our top selection to play today.
The latest addition in this selection are Decamped released the 29 April 2021 and ranked #4, Forgetter released the 16 April 2021 and ranked #6, The Space Between released the 15 April 2021 and ranked #18.
50 Games like 4PM daily generated comparing over 40 000 video games across all platforms.
This suggestion collection includes interactive games for Android, PS4 (Playstation 4), Xbox One, Xbox Series X, Switch, PC Windows, Mac OS, Linux, Oculus Rift and HTC Vive. The order in this selection is not absolute, but the best games tends to be up in the list.
Embark on an emotional first-person narrative adventure where you control the story—and affect its outcomes—with your real-life blinks. With this innovative technique you will fully immerse yourself in a world of memories, both joyous and heartbreaking, as your whole life flashes before your eyes.
What Remains of Edith Finch is a collection of strange tales about a family in Washington state. As Edith, you’ll explore the colossal Finch house, searching for stories as she explores her family history and tries to figure out why she's the last one in her family left alive.
Firewatch is a single-player first-person mystery set in the Wyoming wilderness, where your only emotional lifeline is the person on the other end of a handheld radio.
Decamped is a first-person puzzle adventure game that finds the character waking up to an overgrown desolate world. They must face their past in order to move forward and unravel the mystery of what happened in Deckner.
The Beginner's Guide is a narrative video game from Davey Wreden, the creator of The Stanley Parable. It lasts about an hour and a half and has no traditional mechanics, no goals or objectives. Instead, it tells the story of a person struggling to deal with something they do not understand.
Forgetter is a destructive journey of pain, memory and artistry. In the future, creative minds can be inherited by clients’ newborns. You're hired to destroy unhealthy memories in the minds of deceased artists. Remember to smash everything. Don't let the artists’ remaining consciousness stop you.
Virginia is a single-player first-person thriller set in a small town with a secret. Experience a missing person investigation through the eyes of graduate FBI agent Anne Tarver.
A hungover koala detective, STONE wakes to find his chookie Alex has been kidnapped. YOU need to find out what happened.
Coming back to the family hotel after years, a young woman finds herself trapped with the ghosts from her past and an old cellular telephone as the only way to unveil a terrible truth.
The Imagined Leviathan is a short poetic survival horror set in a post-climate change Britain. Humanity relies upon you to deliver a warning for future generations.
My Last Memories About You is about a husband who is fulfilling the last wish of his late wife in this short first-person exploration game. The game is short, but in exchange delivers an emotional and heartwarming story, which stays with the player long after experiencing this adventure.
A woman alone in a house. A mystery and a love story. Explore the present to uncover the past, in a short story of love and loss and a life well-lived. A narrative exploration game that examines a world where memories are constantly fading and jumbled.
An emotional and immersive game about a man named Will and the people close to him. Experience his life through a story about love, memories and hope.
For the last twelve months, we’ve had our heads down working hard on Everybody’s Gone to the Rapture and it’s really exciting to be able to share some more information with you as well as a new trailer. If you already know The Chinese Room, you’ll know that we make story-driven games. Creating a rich, deep world with strong drama and exceptional production values is key to what we’re all about. Rapture is set in a remote valley in June 1984 and is a story about people and how they live with each other. But it’s also about the end of the world. Rapture is inspired by the fiction of John Wyndham, J. G. Ballard, John Christopher and other authors who deal with ordinary people in extraordinary circumstances. There’s a very particular English feel that we wanted to capture in the game, a combination of the epic and the intimate. Rapture also came from our obsession with post-apocalyptic gaming, and the simple idea that whilst we normally play as the hero, in reality, most of us would be the piles of ash and bone littering the game world. That’s an interesting place to start telling a story. Our approach is to create a game that you can utterly immerse yourself in. Yaughton Valley, where Rapture takes place, is a living, breathing world. The world of Rapture is not just a backdrop; it’s a character in its own right. It’s great working with PS4 as its processing power makes a game like this possible for a team our size. The game is all about discovery. It’s open-world so you have the freedom to explore wherever you like, visiting areas in an order you define, and the story is written to allow this whilst making sure every player has a strong dramatic experience. It’s a type of storytelling that is completely unique to games. The choices you make as a player have a direct impact on how you understand the story – the more you explore and interact, the deeper you are drawn into Rapture’s world.
Tacoma is a sci-fi narrative adventure from the creators of Gone Home. Set aboard a high-tech space station in the year 2088, explore every detail of how the station’s crew lived and worked, finding the clues that add up to a gripping story of trust, fear, and resolve in the face of disaster.
Remains - survival in outer space orbiting the planet. Explore the area. Find a way to restore oxygen. Create tools for your needs. Beware of the dangers of outer space. Build your shelter in orbit and try not to die!
An aunt and uncle take their middle-school niece and her boyfriend on an overnight camping trip in WIDE OCEAN BIG JACKET
The Space Between is a surreal short narrative experience in three acts about the walls we build for us.
An immersive, narrative videogame that retells Joel Green’s 4-year fight against cancer through about two hours of poetic, imaginative gameplay that explores themes of faith, hope and love.
Your summer replacement
This is a First Person Story Adventure video game with Walking Simulator mechanics. The main character can interact with different objects and can add it to her inventory. Collect letters, explore areas and enjoy the scenery. Solve the mystery and find the truth.
Forgotten Fields is a cozy narrative game about Sid - a struggling writer who travels back to his childhood home one last time before it's sold off. Visit old friends, relive memories, solve puzzles and play through sections of Sid's book in this warm game about nostalgia and the passage of time.
Where the Water Tastes Like Wine is a Narrative-Adventure game about traveling, sharing stories, and surviving manifest destiny. Featuring gorgeous hand-drawn illustrations, Where the Water Tastes Like Wine combines 2D visuals with a 3D overworld US map. Players wander across a folkloric Depression era United States at their own pace, meeting strangers with their own stories to tell.
Ether One is a first person adventure that deals with the fragility of the human mind. There are two paths in the world you can choose from. At its core is a story exploration path free from puzzles where you can unfold the story at your own pace. There is also a deeper, more adventurous path in which you can complete complex puzzles to restore life changing events of the patients history in order to help the validation of their life. The choice is left to you. Welcome to Pinwheel. The aim of the parallel paths was to make Ether One accessible to a range of skilled players. The hope was that people would be able to enjoy playing the game and solving puzzles with parents or friends, as well as immersed in the game on your own with the lights off. From a young age we enjoyed the first person puzzle games that required you to write cryptic notes on spare pieces of paper to unravel mysteries. Ether One aims to bring back pen and paper puzzle solving, whilst still being accessible and optional for people not wanting to get stuck and frustrated on the harder puzzles.
The Fidelio Incident is a single-player, first-person thriller set off the coast of Iceland. Inspired by Beethoven's only opera Fidelio. After a violent plane crash, Stanley must search a desolate frozen island in search of his wife Leonore while covering up any traces of their identity.
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