50 Best Walking-simulator games

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The best 50 Walking-simulator games daily generated by our specialised A.I. comparing over 40 000 video games across all platforms for Android, PS4 (Playstation 4), Xbox One, Switch, PC Windows, Mac OS and Linux. The order in this selection is not absolute, but the best games tends to be up in the list.

The latest addition in this selection are STONE released the 21 September 2018 and ranked #11, Elea - Episode 1 released the 6 September 2018 and ranked #27, Radiant One released the 25 July 2018 and ranked #9.

1# Gone Home - 2013

Review87Score

Gone Home is a conceptual simulation game somewhat themed after classic adventure titles where how you interact with space around your characters determines how far you progress in the game. This title is all about exploring a modern, residential locale, and discovering the story of what happened there by investigating a deeply interactive gameworld. The development team aims to push for true simulation,both in the sense of the physics system but also in allowing the player to open any door or drawer they'd logically be able to and examine what's inside, down to small details.

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2# Tacoma - 2017

Review79Score

Tacoma is a sci-fi narrative adventure from the creators of Gone Home. Set aboard a high-tech space station in the year 2088, explore every detail of how the station’s crew lived and worked, finding the clues that add up to a gripping story of trust, fear, and resolve in the face of disaster.

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3# What Remains of Edith Finch - 2017

Review89Score

What Remains of Edith Finch is a collection of strange tales about a family in Washington state. As Edith, you’ll explore the colossal Finch house, searching for stories as she explores her family history and tries to figure out why she's the last one in her family left alive.

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5# INFRA - 2016

Review83Score

INFRA puts you into the boots of a structural analyst on a routine mission. Quickly though, your task turns into a fight for survival, all caused by deep-rooted schemes of the past. Your tools are simple: your camera and the wits to navigate a labyrinth of debris.

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6# Shape of the World - 2018

Review69Score

A serene first person exploration game in a surreal, organic world that reacts to your presence. Journey through a psychedelically colorful ecosystem of flourishing flora, rambling waterfalls, burgeoning mountains, glowing monoliths and graceful creatures. A 1-3 hour escape from work, anxiety and stress.

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7# Everybody's Gone to the Rapture - 2015

Review77Score

For the last twelve months, we’ve had our heads down working hard on Everybody’s Gone to the Rapture and it’s really exciting to be able to share some more information with you as well as a new trailer. If you already know The Chinese Room, you’ll know that we make story-driven games. Creating a rich, deep world with strong drama and exceptional production values is key to what we’re all about. Rapture is set in a remote valley in June 1984 and is a story about people and how they live with each other. But it’s also about the end of the world. Rapture is inspired by the fiction of John Wyndham, J. G. Ballard, John Christopher and other authors who deal with ordinary people in extraordinary circumstances. There’s a very particular English feel that we wanted to capture in the game, a combination of the epic and the intimate. Rapture also came from our obsession with post-apocalyptic gaming, and the simple idea that whilst we normally play as the hero, in reality, most of us would be the piles of ash and bone littering the game world. That’s an interesting place to start telling a story. Our approach is to create a game that you can utterly immerse yourself in. Yaughton Valley, where Rapture takes place, is a living, breathing world. The world of Rapture is not just a backdrop; it’s a character in its own right. It’s great working with PS4 as its processing power makes a game like this possible for a team our size. The game is all about discovery. It’s open-world so you have the freedom to explore wherever you like, visiting areas in an order you define, and the story is written to allow this whilst making sure every player has a strong dramatic experience. It’s a type of storytelling that is completely unique to games. The choices you make as a player have a direct impact on how you understand the story – the more you explore and interact, the deeper you are drawn into Rapture’s world.

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8# Electric Highways - 2015

Review98Score

Electric Highways is an experience/adventure game, inspired by early 3D games and 80's synth pop music. The setting takes place in a surreal, virtual world, made out of abstract graphics, where the player must explore ten levels, each with an individual theme.

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13# Dear Esther: Landmark Edition - 2016

Review70Score

A deserted island... a lost man... memories of a fatal crash... a book written by a dying explorer." Abandoning traditional gameplay for a pure story-driven experience, Dear Esther fuses its beautiful environments with a breathtaking soundtrack to tell a powerful story of love, loss, guilt and redemption. Dear Esther: Landmark Edition features a Directors' Commentary mode that allows players to explore the island and learn what inspired the game and how it was crafted by The Chinese Room and Rob Briscoe.

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14# The Fidelio Incident - 2017

Review75Score

The Fidelio Incident is a single-player, first-person thriller set off the coast of Iceland. Inspired by Beethoven's only opera Fidelio. After a violent plane crash, Stanley must search a desolate frozen island in search of his wife Leonore while covering up any traces of their identity.

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15# The Beginner's Guide - 2015

Review76Score

The Beginner's Guide is a narrative video game from Davey Wreden, the creator of The Stanley Parable. It lasts about an hour and a half and has no traditional mechanics, no goals or objectives. Instead, it tells the story of a person struggling to deal with something they do not understand.

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17# Scanner Sombre - 2017

Review71Score

Inspired by Gone Home and Dear Esther, Scanner Sombre is a cave exploration experience. With stunning visuals and a terrifying theme, it is the 6th major video game released by Introversion Software - creators of the BAFTA award winning Prison Architect as well as Uplink, Darwinia and DEFCON.

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21# Maize - 2016

Review69Score

Maize is a first-person adventure game about what happens when two scientists misinterpret a memo from the U.S. Government and create sentient corn. And that last sentence is pretty much the least ridiculous thing about the game.

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22# The Station - 2018

Review70Score

The Station is a first-person sci-fi mystery set on a space station sent to study a sentient alien civilization. Assuming the role of a recon specialist, players must unravel a mystery which will decide the fate of two civilizations.

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25# ADR1FT - 2016

Review63Score

ADR1FT is an immersive First Person Experience (FPX) that tells the story of an astronaut in peril. Floating silently amongst the wreckage of a destroyed space station with no memory and a severely damaged EVA suit slowly leaking oxygen, the only survivor struggles to determine the cause of the catastrophic event that took the lives of everyone on board. The player fights to stay alive by exploring the wreckage for precious resources, and overcomes the challenges of an unforgiving environment to repair the damaged EEV and safely return home.

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