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Sublevel Zero Redux is a first-person roguelike six-degree-of-freedom shooter set in a universe where reality is falling apart. Take control of a lone gunship pilot whose mission is to loot and craft ancient technology. Descend into a vast underground facility, fighting through procedurally generated zero gravity environments to recover the technology you and your clan need to survive.
Inspired by classics such as 1996’s Descent and 1998’s Forsaken, Sublevel Zero Redux is the first classic 6DoF shooter on console in over a decade. Sigtrap have remastered, extended and improved their debut PC title Sublevel Zero to create Redux. New enemies, difficulty options and unlockable content make Redux the definitive version of the game.
Celebrate 10 years of Paranautical Activity with ALL of Code Avarice's FPS innovations packed into a single wacky package! Navigate through procedural levels and collect iconic Paranautical Activity items to power yourself up as you murder your friends in an Arkshot-like PVP multiplayer frenzy!
Dive headfirst into the classic era of first-person and third person shooters with "Ground Wars KDR Alpha". Immerse yourself in the heart-pounding action and diverse arsenal that defined the early days of FPS gaming. Engage in awesome multiplayer mayhem across multiple maps.
Decorporation is a fast-paced violent FPS that combines roguelike mechanics (random procedural level generation and permadeath) with skill-based style scoring.
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The third-person singleplayer rogue-like adventure - REFUGE, with an massive, handcrafted open-world and hardcore challenging action. Choose your fighting way through hordes of monsters. Unlock new loot, and find a way to survive and finish that path.
Heavy Bullets is a randomized FPS dungeon crawler where players make their way through a colorful maze, while protecting themselves from aggressive creatures and malfunctioning security devices. The goal lies at the end of the 8th level, where they must reset the security mainframe to restore order and reap the rewards.
The game received "generally favorable" reviews, according to video game review score aggregator Metacritic.[1] Reviewers praised Ziggurat's nuanced controls and minimalism. Time magazine picked the game as one of the best for the then new high-resolution third generation iPad.