The discovery of non-Euclidean geometry has changed how we perceive the world... but geometry goes even more exotic than that! Games of various genres designed for Thurston and space-time geometries.
Outside, snow is falling... You are sitting in a cozy room by the fireplace at night, listening to sweet music from your radio while merging candies. Combine the same candies and discover new treats! Let's see if you can reach the donut!
Part travel journal, part visual novel with a hint of psychological horror, Melbourne: Route 96 is an experimental game about catching a tram in the wrong direction - and a polaroid camera.
Ensnared in a sinister game of life and death, a young gamer must solve a series of chilling word puzzles to rescue his family from the clutches of The Ghoul—a malevolent and infamous dark web content creator.
With each puzzle solved, the grip of terror tightens; each failure broadcasts the family's plight to an audience of miscreants on the dark web, escalating the stakes in a relentless battle against time and terror.
As players progress, they navigate a twisted narrative where their choices shape the fate of an innocent family, adding layers of suspense and moral dilemma to their harrowing journey.
An experimental 2D-shooter with the elements of a horror game. D'lirium brings together some mechanics back from 90s classics. Non-linear levels, search for the keys, violence and a lot of other things. Including the colourful ponies.
Video World is a Halloween synth-pop musical about working at a video store. It is a companion video-game to the EP 'Video World' from Australian synth-pop artist Monster Mansion.