- rpg
- isometric
- fantasy
- empire
- choices
- combat
- real-time
- war
- pause
- old-school
OneShot (2016)
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OneShot is a surreal top down Puzzle/Adventure game with unique gameplay capabilities. You are to guide a child through a mysterious world on a mission to restore its long-dead sun. The world knows you exist.
- puzzle
- adventure
- story
- cute
- pixel
- inventory
- choices
- narrative
- surreal
- rpgmaker
- rpg
- robots
- multiple-endings
- sprite
- atmospheric
Sorcery! Parts 1 and 2 (2013)
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An epic adventure in a land of monsters, traps and magic. Journey across the deadly Shamutanti Hills and through Kharé, Cityport of Thieves. Armed with your sword and over fifty spells with weird and wonderful effects, embark on a narrative adventure of a thousand choices where every one is remembered.
- interactive
- adventure
- choices
- book
- rpg
- fiction
- fantasy
- hand-drawn
- story
- best-selling
- narrative
- dice
- text
- combat
- tabletop
- choices
- text
- superhero
- fiction
- interactive
- novel
- rpg
- book
- lgbtq
- political
- romance
- driven
- adventure
- vampire
- lore
- choices
- isometric
- rpg
- old-school
- point-and-click
- investigation
- supernatural
- atmospheric
- multiple-endings
- narration
- story
- 3d
- classic
- choices
- romance
- casual
- rpg
- adventure
- text
- supernatural
- fiction
- detective
- interactive
- souls
- metroidvania
- nonlinear
- hack-and-slash
- rpg
- lore
- fantasy
- multiple-endings
- choices
- dark
- top-down
- exploration
- pixel
- 2d
- open-world
Heroes Rise: HeroFall (2014)
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Would a hero like you assassinate the president? "Heroes Rise: HeroFall" concludes the epic "Heroes Rise" trilogy of interactive novels where your choices control the story. It's entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination.
- text
- choices
- novel
- superhero
- interactive
- book
- rpg
- fiction
- lgbtq
- political
- driven
- romance
Sorcery! 3 (2015)
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The games are based on Steve Jackson's Sorcery!, a four-part series of fighting fantasy gamebook novels. The game is a text-based fantasy quest based on Steve Jacksons choose-your-own-adventure novels. The game incorporates visual and interactive elements not present in the gamebooks. The games contain expanded content vis--vis the original gamebooks.
- interactive
- book
- choices
- adventure
- fiction
- rpg
- hand-drawn
- fantasy
- best-selling
- story
- narrative
- real-time
- combat
- open-world
- dragon
Guns of Infinity (2016)
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Step into the role of a commander of a squadron of cavalry in Guns of Infinity. This 440,000 word interactive novel allows you to make choices that control the story. Will you befriend, betray, or romance the nobles, rogues, and spies? Will you fight for power, riches, love, or glory? Strategize to fight the Antari forces and support your family financially in this epic world. Combat, intrigue, and romance await in Guns of Infinity!
- Well-written and intricately designed CYOA game with several interesting paths and endings
- Great character developments and story arcs
- Game accounts for a whole lot of different choices, providing material for RP-ing your character through multiple playthroughs
- Complex characters and decisions in moral grey-areas
- Romantic relationships are vague and unclear
- Some choices seem confusing and less meaningful than the first game
- Lack of decisions regarding your command may disappoint some players
- Too much exposition by the end of some playthroughs
- text
- novel
- romance
- choices
- interactive
- adventure
- century
- rpg
- low-fantasy
- war
- war-time
- fiction
- book