Railway Islands is a puzzle game about designing a railway map for a large archipelago. Make a safe path between the stations and let your train deliver all the resources and go to the next island.
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The player controls two objects: the protagonist, a little shadow puppet girl named Greta, and a physical ball of light.
[4] The player explores four different time periods, Indonesia, China, Turkey, Greece, and 19th century England, each with its own unique style.
The characters and foreground are black while the background is in sepia, replicating the style of tradition shadow play canvas.
Battle of Zama is inspired by old Avalon Hill and SPI games. It uses a square grid instead of a hex map, because historically ancient army units rarely moved at a diagonal. Units can change facing, move, ranged fire and melee. In order to win the game, the Romans must either kill Hannibal or cause the Carthaginian Army to surrender.
How to Say Goodbye is a beautiful narrative puzzle game inspired by picture books. Reorganize the environment and solve puzzles to help a group of ghosts on their quest to finally move on.
A first-person dungeon crawler RPG with turn-based combat and grid-based movement. Explore the desert and discover what mysterious forces are behind growing attacks on the Human settlement.
Build a mobile village and travel with your tribe toward the center of the world, called The Eye. This roguelike turn-based resource-management game is made of procedural situations, natural events, skill-trees and hard choices. Ready to move?