Welcome aboard the HMHS Britannic, the sister ship to the RMS Titanic. Experience first-hand how the biggest ship in the world met its demise in 1916 after striking a mine during World War 1.
Experience a unique adventure by getting drugs and consuming them in a +70,000 word visualised text game. Explore a hub connecting a variety of locations. Engage in dialogues and read books. Choose different paths to develop several independent storylines in non-linear chronology.
A narrative-driven sci-fi short story game, set in the first born galaxy of the Heptaverse: Nykra. You travel the ancient and abandoned planets in the hopes to find the origins of your existence.
Welcome aboard the RMS Lusitania, a luxurious ocean liner sunk by a German U-boat during World War 1. Immerse yourself in this detailed unique experience of how this great liner met its final moments on the 7th May 1915.
It is World War 2 and you are aboard the MV Wilhelm Gustloff which has just been struck with 3 torpedo strikes. You will relive the MV Wilhelm Gustloff's final moments in this atmospheric simulation.
A surreal and quiet horror tale about a murderous little marshmallow who's escaped death row. A mysterious plague that makes people stare at dirt... Creepy love letters trying to win your affection... You may have closed your eyes, but now it's time to feast.
Heal is an experimental adventure game from the creator of DISTRAINT series, exploring the themes of aging and dementia.
The narrative is driven by a strong and obscure atmosphere, with instructions and dialog used only sparingly.
Wake up from a dreamless sleep, explore the mysteries of your surroundings and solve puzzles.
Features
* Side-scrolling 2D with unique, handmade graphics
* Atmospheric sound design
* An abstract world filled with puzzles
* Narrative driven by the atmosphere