Chrono Sword is a somber souls-like action RPG uniquely crafted around time travel. Stepping beyond the limits of pixel graphics, players travel between the past and future to uncover the complicated truths of the destruction of this world, all set within this beautiful, intricately-crafted realm.
Doctor Arcana's second adventure takes you to a legendary castle on a mysterious island where new puzzling challenges await and dark secrets are guarded by deadly traps. Can you complete the Trials of the Elders?
Control a lost shadow creature that is being hunted by a gang of solar-powered skulls in a gloomy forest. The sun rays are harmful to the creature's shadowy body, so aim to avoid them for as long as possible!
Jump into a 10 minute black & white side scrolling adventure as Death. Guide your skeletal steed through hand drawn landscapes and a haunting soundtrack, in this vivid tale of endings and hopeful new beginnings..
Join a gothic battle where Good confronts Evil using roguelike deckbuilding mechanics. Play as either side, invading Alaric's Castle, or as Alaric himself defending against the invading heroes!
Xbox Series X/sPlaystation 5Playstation 4Mac OSPC Windows
The Deadlands, is a haunting journey of vengeance. Conquer undead horrors, face formidable bosses, and harness their souls to save your son from an evil necromancer. Pixel art meets gothic aesthetic in this intense, captivating metroidvania.
Step into a dark and unforgiving world where vampires pull the strings of humanity. You are not the hero, you are not the villain, you are nothing but a pawn in schemes that you cannot even begin to understand.
While looking for the existence of the Great Beyond, Professor Patrick Moore, aided by a fake medium, will build a device to see the other side, embark on a search for a millenary artefact, and investigate the most haunted manor of 1907 England.
While working at their dead-end job and dreaming of what could’ve been, Demian Zhao discovers a flesh-eating parasite who promises to help them finally live free. If you let them, they'll become the monster of your own making - after all, who needs a moral compass when you have a god in the gutter?