In a bid to avoid failing out of college, Olive Penn inadvertently finds themselves caught in the middle of a feud between two campus club leaders whose rivalry seemingly threatens to tear their friendship apart.
Characters from the hit anime series "Puella Magi Madoka Magica" come together! Featuring an all-new story setting and characters from the original ideas of Gekidan Inu Curry (Doroinu), experience the action alongside Magical Girl memories in this battle RPG!
Dive into a captivating standalone story in just an hour! Presenting the first installment of the "Handy Novel" series. Highly praised on smartphones, this acclaimed narrative is now ready for your enjoyment on Steam for PC/Mac!
How to Say Goodbye is a beautiful narrative puzzle game inspired by picture books. Reorganize the environment and solve puzzles to help a group of ghosts on their quest to finally move on.
The abyss called your name. You followed it here. Now you are its prisoner. A Butterfly is part horror, part interactive poem about overcoming and bittersweet surrender
stadiaIOS iPhonePC WindowsNintendo SwitchPlaystation 4Xbox One
iPod Touches are not supported*
Experience playing a game of hide-and-seek with your brother as you both deal with a loss of a family member.
The game explains events that lead up to the original Stealth Horror hit Hello Neighbor.
She and the Light Bearer is a point and click adventure game, a poem, a fairy tale. Take a journey inside a vibrantly colored forest, meet silly creatures, listen to serene folk music, and discover somber secrets.
Rocket of Whispers is an award-winning post-apocalyptic adventure that follows two survivors on a journey to launch a space burial for the lost souls of their desolate world. Help them search the snowy wasteland for supplies and the courage to say goodbye.
The Triennale Game Collection Volume 2 is a free virtual exhibition of video games created for the 23rd International Exhibition of Triennale Milano by five of the world’s most renowned independent game designers, showcasing these artists’ experimental approach to interactivity.