Space Stella is a TPS-style action and shooting game that is easy to operate and full of excitement. There are vast and diverse worlds such as the interior of the spaceship, and extraterrestrial planets.
Heaven's Machine is a chaotic, fast-paced roguelite set on a cosmic train racing towards heaven. Jack wakes up to find themselves at the end of this metal tomb, with no other choice than to pick up a gun, pull the trigger, and run headlong towards the conductor to save their dead loved one.
As Jack, players will travel through a randomly-generated train, grabbing dozens of the 50+ unique items, blasting hundreds of enemies, and battling bizarre monsters. For an extra challenge, battle the demiurge in the unlockable Night Train mode which randomizes all train cars, enemies, bosses, and shops!
Wage war in stunning 3D battles with your army of heroes; equipped with guns, sniper rifles, swords, energy cannons and more!.
Modern and futuristic weaponry makes playing each hero a distinct experience; fire sniper rifles and energy guns.
This is the story of an unexpected encounter between Mario and the irreverent Rabbids. The Mushroom Kingdom has been torn apart by a mysterious vortex, transporting the Rabbids into the once-peaceful area, splintering this beloved land. To bring order back to the Kingdom, Mario, Luigi, Princess Peach, and Yoshi team up with Rabbids heroes in a journey through four different worlds.
Uncharted 4: A Thief's End is an action-adventure video game developed by Naughty Dog and published by Sony Interactive Entertainment for the PlayStation 4 video game console.
As the sequel to 2011's Uncharted 3: Drake's Deception, it is the conclusion to the Uncharted series starring Nathan Drake, and the last game in the franchise to be developed by Naughty Dog.
Upon release, Uncharted 4: A Thief's End was widely acclaimed by video game publications, with critics praising the game for improved gameplay mechanics over previous entries in the series, narrative, emotional depth, visual design and the multiplayer.
On May 2, 2016, Naughty Dog's lead game designer Robert Cogburn outlined the road map for the game's multiplayer, citing that "all future maps and modes will be included with Uncharted 4 at no additional cost, and all vanity and gameplay in-game store items will be unlockable through gameplay".