The story of the Nile. Man, being in an unknown place. How did he get here? What is this place? Why this road seems very familiar? All questions have to answer You.
19 Games Like Conclusion for Playstation 4
What Remains of Edith Finch, Firewatch, and N.E.R.O.: Nothing Ever Remains Obscure are our top selection to play today.
The latest addition in this selection are Neighbor released the 29 September 2018 and ranked #16, Anamorphine released the 15 January 2018 and ranked #15, All That Remains released the 10 November 2017 and ranked #9.
19 Games like Conclusion for Playstation 4, daily generated comparing over 40 000 video games across all platforms.
This suggestion collection includes casual visual-novel games. The order in this selection is not absolute, but the best games tends to be up in the list.
What Remains of Edith Finch is a collection of strange tales about a family in Washington state. As Edith, you’ll explore the colossal Finch house, searching for stories as she explores her family history and tries to figure out why she's the last one in her family left alive.
Firewatch is a single-player first-person mystery set in the Wyoming wilderness, where your only emotional lifeline is the person on the other end of a handheld radio.
: Nothing Ever Remains Obscure is a wonderful journey in a world of incredible beauty where a kid is the key to all locks and the night is not as frightening as we all could think. Immerse yourself in a story-driven first-person game featuring puzzles with intuitive controls. Join this magic adventure in an unknown world, playing the role of a kid followed by a mysterious black clothed companion.
A deserted island... a lost man... memories of a fatal crash... a book written by a dying explorer." Abandoning traditional gameplay for a pure story-driven experience, Dear Esther fuses its beautiful environments with a breathtaking soundtrack to tell a powerful story of love, loss, guilt and redemption. Dear Esther: Landmark Edition features a Directors' Commentary mode that allows players to explore the island and learn what inspired the game and how it was crafted by The Chinese Room and Rob Briscoe.
An emotional and immersive game about a man named Will and the people close to him. Experience his life through a story about love, memories and hope.
Virginia is a single-player first-person thriller set in a small town with a secret. Experience a missing person investigation through the eyes of graduate FBI agent Anne Tarver.
For the last twelve months, we’ve had our heads down working hard on Everybody’s Gone to the Rapture and it’s really exciting to be able to share some more information with you as well as a new trailer. If you already know The Chinese Room, you’ll know that we make story-driven games. Creating a rich, deep world with strong drama and exceptional production values is key to what we’re all about. Rapture is set in a remote valley in June 1984 and is a story about people and how they live with each other. But it’s also about the end of the world. Rapture is inspired by the fiction of John Wyndham, J. G. Ballard, John Christopher and other authors who deal with ordinary people in extraordinary circumstances. There’s a very particular English feel that we wanted to capture in the game, a combination of the epic and the intimate. Rapture also came from our obsession with post-apocalyptic gaming, and the simple idea that whilst we normally play as the hero, in reality, most of us would be the piles of ash and bone littering the game world. That’s an interesting place to start telling a story. Our approach is to create a game that you can utterly immerse yourself in. Yaughton Valley, where Rapture takes place, is a living, breathing world. The world of Rapture is not just a backdrop; it’s a character in its own right. It’s great working with PS4 as its processing power makes a game like this possible for a team our size. The game is all about discovery. It’s open-world so you have the freedom to explore wherever you like, visiting areas in an order you define, and the story is written to allow this whilst making sure every player has a strong dramatic experience. It’s a type of storytelling that is completely unique to games. The choices you make as a player have a direct impact on how you understand the story – the more you explore and interact, the deeper you are drawn into Rapture’s world.
All That Remains is a 90's inspired eerily atmospheric adventure narrative that lets you experience one man’s life as he comes to terms with his final moments on an abandoned Earth.
Gone Home is a conceptual simulation game somewhat themed after classic adventure titles where how you interact with space around your characters determines how far you progress in the game. This title is all about exploring a modern, residential locale, and discovering the story of what happened there by investigating a deeply interactive gameworld. The development team aims to push for true simulation,both in the sense of the physics system but also in allowing the player to open any door or drawer they'd logically be able to and examine what's inside, down to small details.
He was nobody, and he was interested in nothing ... All his life he heard only that he was useless, and how he brings troubles to everybody. Today he decided to start a new life, but suddenly something unexpected happened. You will have to unravel the mysterious secret of blood...
Leaving Lyndow is a short, first-person exploration adventure game, set in the Eastshade universe. It's Clara's last day on the island where she grew up. With high honors, she's graduated and fulfilled her childhood dream of joining the Guild of Maritime Exploration. She needs to complete preparations, visit her favorite places, and say her goodbyes before leaving on a journey she may not return from. *dangerous journey not included*
Maize is a first-person adventure game about what happens when two scientists misinterpret a memo from the U.S. Government and create sentient corn. And that last sentence is pretty much the least ridiculous thing about the game.
ADR1FT is an immersive First Person Experience (FPX) that tells the story of an astronaut in peril. Floating silently amongst the wreckage of a destroyed space station with no memory and a severely damaged EVA suit slowly leaking oxygen, the only survivor struggles to determine the cause of the catastrophic event that took the lives of everyone on board. The player fights to stay alive by exploring the wreckage for precious resources, and overcomes the challenges of an unforgiving environment to repair the damaged EEV and safely return home.
Neighbor is an updated remake of a classic Japanese horror visual novel. Take the role of protagonist Yuuki Kae as she investigates the mysterious and terrifying events happening in her new apartment building. Fully voiced in Japanese, and localized to English for the first time!
Inmates is a story-driven, atmospheric psychological horror game. Featuring interactive exploration in a suffocating location, mind-bending puzzles and disturbing imagery. You wake up in a run-down prison cell and have no clue how you got there. You’ve convinced yourself this is all just a nightmare...
Dear Esther is a ghost story, told using first-person gaming technologies. Rather than traditional game-play the focus here is on exploration, uncovering the mystery of the island, of who you are and why you are here. Fragments of story are randomly uncovered when exploring the various locations of the island, making every each journey a unique experience.
who looks out dreams, who looks inside awakens
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